-Each disaster happens rarely, Tsunami and Volcanic erruptions are very rarely occuring disasters
Volcanic Eruption: Volcano now erupt, shake and throw fireballs. Also spit lava balls which turn into
Lavalakes.
Lavalakes stay for 5-10 minutes.
Snowstorm: Generates in Arctic, a giant clouds moves through arctic region creating snow. As it
moves
on
snowfall intesifies. Snowfall cause Freeze to non-arctic animals
Tsunami: Generate in each ocean wash food/animals out of ocean. Only ocean animals can dive if they
are
caught
in a Tsunami wave
Coldstorm: Generates in Arctic, creates cold waves that freeze animals and push food/animals away
gently
Rainstorm: Generates on Land, a giant clouds moves through the region creating rainfall. As it moves on
rainfall intesifies. Each raindrop gives water to every animal
Duststorm: Generates in Desert, creates sand waves that slowdown animals by 10% speed and push
food/animals away gently
Heatwave: Generates in Desert, creates heat waves that give burns to animals and push food/animals
away
gently
Tornados: Each biome creates a tornado that sucks in food and pull animals. However animals can escape
if
they
keep boosting or dive in water or hide in hole. Firetornado in volcano, Dustdevil in desert, Waterspout in
oceans, Arctic Twister in Arctic, and Land Tornado on Land. There is a very rare Devil Twister that creates
in
any biome which has more suck power and has a devil face!
NEW: Snowman
A new Apex animal Snowman come with 1/2000 rarity and can be bought from shop as well
Snowman is similar to Yeti with one additional passive ability where it can Camouflage if not moving. When
carrot
turns Orange you can hide anywhere in Arctic. Camouflage ends when you move or hurt.
NEW: Arctic Volcano
-Erupts slower than land volcano
-has some cool graphics to make eruption look good
-shoots snowballs projections that hit animals and freeze them, upon fall they create movable snowballs
Balancing:
-loads of balancing, bug fixing, nerfs and buffs
Aug 16
Fixed bugs, removed video ads for now, so you can re-join the game quickly.
July 8: Bug Fixes
Fixed issues with food/water not spawning properly around the game.
Fixed mouse and ducks walking on hills after getting hurt.
June 18: Bug Fixes
NERF: Trex shaking damage removed. Damage occurs on first grab and then on bleeding
NERF: Trex can't grab diving ocean animals
NERF: Trex can't grab diving animals if they are diving for more than 2s
NERF: Golden Eagle rarity increased by 33%
NERF: Komodo Dragon's sweat duration/seat amount reduced by 20%
NERF: Flytrap's bite damage reduced by 20%
BUFF: King Crab's speed outside ocean increased to 10%